Video Games and the Humanities
Champion / Hiriart Vera
›Assassin’s Creed‹ in the Classroom
›Assassin’s Creed‹ in the Classroom
History’s Playground or a Stab in the Dark?
Schoppmeier
Open-World Videogames and the Reproduction of American Culture
Meda-Calvet
How Anonymous Computer Users Shaped the Computer and Video Game Scenes in Spain
Wright
Rockstar Games and American History
Rockstar Games and American History
Promotional Materials and the Construction of Authenticity
Houghton
Teaching the Middle Ages through Modern Games
Teaching the Middle Ages through Modern Games
Using, Modding and Creating Games for Education and Impact
Grufstedt
Counterfactual History and Game Design Practice in Digital Strategy Games